View Full Version : [UPCOMING] Doom Aimbot, Hacks and cheats! [05.13.16]

05-11-2016, 02:11 AM


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The reboot of the Doom series is finally here!
The first major installment in the series since Doom 3 in 2004 will be coming to our eager hands on May 13, 2016.
The Beta was open for only 3 days but that didn’t stop AimJunkies from pumping out the world's best cheat for it. Optix has taken the wheel, providing us with a ready to go cheat that’s secure, going to be available as soon as the game is live.

The scene has been set with an exciting multiplayer platform - bringing to the table Death Match, Domination, Soul Harvest, Warpath, Freeze Tag, and Clan Arena. Included in the multiplayer mayhem are power-ups and teleporters. You are able to pick up powerups such as a pentagram to transform into and fight as one of the demons featured in Doom.

With community involvement in mind, Doom will be released with a built-in tool titled “Doom SnapMap” which will allow players to create their own custom maps, and also to create new game modes and have the ability to share them with the online community of Doom. When the game is launched on the 13th of May, there will be 9 readily available maps to commence the mayhem on.

Game modes -

Soul Harvest
Sometimes just killing your enemies isn’t enough… Soul Harvest is pretty similar to Team Deathmatch, but instead of racking up points with every kill, players need to collect the souls of their fallen foes.Think Kill Confirmed on Call of Duty that’s buzzing on steroids.

Each soul will remain in the world for a limited time. These souls can be scooped up by anyone on either team. The catch? Only the opposing team earns points for grabbing a soul – but the teammates of the vanquished can play spoiler by seizing an ally’s soul to prevent their foes from gaining a soul point.

To add the spice to it, a demon rune will appear where the first player is killed, and this demon power-up has no time limit. In addition to the increased threat demons always bring, any enemy players killed by a demon drop two souls to claim instead of the usual one. And if you manage to slay a demon? You have the opportunity to pick up the five souls it leaves behind – and perhaps become the demon yourself.

Victory is earned by the first team to reach a preset score, or by the team with the most points when time runs out.

King of the Hill gets even crazier in Warpath, where a single capture point moves around the map along a set (and clearly marked) pathway. And if that’s not enough, a demon rune marches along in lockstep – but on the opposite side of the path.
This combo of moving capture point and demon rune is what makes Warpath so darn fun. At any point players need to make a whole bunch of choices. Do you cluster up with your teammates in the capture point, speeding up the capture time and ensuring that the point remains yours? Do you race to the other side of the map, hoping to pick up the demon rune to quickly turn the tide of battle? Do you trail behind the capture point, trying to pick off your foes and protect the rear? Do you rush ahead and try to stop your foes from an uncontested capture with a frontal assault? And how do you manage to stay alive when the capture point slides over a void or deadly hazard? The unrelenting movement of the capture point makes Warpath a constant adrenaline rush – a non-stop tug of war for domination.
Points are accrued whenever your team controls the capture point. Victory is earned by the first team to reach a preset score, or by the team with the most points when time runs out.

Domination includes up to three static capture points that are spread out across a map. Players spawn on different sides of the map, and can control the capture points by clearing out any enemies and standing within the designated zone. Points are earned based on how long you control a capture point.
Of course, it wouldn’t be DOOM without a twist on this classic formula. In the case of Domination, the demon rune plays a key role. During a match, the rune will spawn randomly throughout the arena, and its appearance on the map will be announced to all players, giving everyone a chance to race for the rune. Because demons are more powerful than your standard soldier (as they are in all modes), the leading team will want the rune to prevent the other team from catching up. After all, if the losing team gets the demon rune first, they have a strong shot at tipping the scales by forcefully capturing a point and more easily holding their ground.
Victory is earned by the team that reaches a preset score, or by the team with the most points when the time runs out.

Freeze Tag
Remember how much fun it was to play freeze tag with your friends? Now imagine doing it with a Gauss Cannon. Or a Heavy Assault Rifle. On Mars.
Freeze Tag plays out a lot like the real-world equivalent (minus the heavy weaponry and hellish backdrop). Rather than killing your foes, opponents are instead frozen in place –immobilized in a block of ice. Teammates can thaw their allies by standing nearby for a set amount of time.
Players frozen within blocks of ice will slide around if they’re shot or otherwise jostled, leading to all kinds of chaotic possibilities – both planned and unplanned. If you find a frozen ally near a deadly hazard, for example, you can try to knock your teammate into the hazard so he’ll be destroyed; the shattered ally will then respawn. Or, you can try to prevent a foe from being thawed by knocking him away from an ally. Multiple allies can also be thawed if they’re close enough to a single active player, and frozen players will thaw more quickly if multiple active allies are all close enough.
For rounds that remain unresolved until only a few moments remain, a demon rune will drop into the arena to things along.
Victory is earned by the first team to completely freeze the opposing team. If there are still unfrozen players on both sides when time runs out, the team with the most active players will win the round.

Clan Arena
The other pure take on a classic mode, Clan Arena is a game of elimination: the last team standing wins. All pick-ups are removed from the map, and players won’t be able to restore their health or armor. Once you’re dead, you’re dead – no respawning. And demons aren’t available during this mode. Victory is earned by the team that fully eliminates all its foes – or by the team with the most remaining players when time runs out.

Our Doom Aimbot is the best in the world; AND the first! Rest assured that when you’re going through AimJunkies that you are dealing with the most professional, up to date coders, that take the extra step to protect your account from being banned. If there is a safer way to do it, we would know about it!
Become the envy of the lobby with your unbeatable score, your deadly killstreaks and your inability to die with our Aimbot:
Use the aim bone to choose where you’re targetting - for our statistic careful players you are able to easily make plausible, realistic accuracy with the multiple bones that you can snap to.
Change your field of view (FoV) to only snap to players within a certain range of your crosshair, making your doom cheat virtually invisible for anyone that uses it carefully enough.
If you’re shooting more than players, you can use the Doom Aimbot to aim at demons, as well - making you not only a threat to other real life players, but to the undead as well.

But why stop at just an Aimbot? Our Doom Hack comes with more features, such as ESP, have the option to only use the visual aid for seeing only where your enemies are, or have it for everyone! Have the options between players and demons, and the kind of visual aid that you want for it. You will also be able to change the colour scheme to your liking, creating an entire custom feel to your Premium Doom Cheat.

Existing Cheat Information

- Enable
- Auto Aim
- Aim Key
- Aim Bone
- FoV Slider
- Visibility Checks
- Aim At Demons

- Enemies only
- Players
- Demons
- Boxes
- Names
- Health (bar/text)
- Distance

- Custom Colors
- Custom Config
- Crosshair
- Menu Tooltip

- None