Information:
Game Engine:
- Kiwi In-House
Game Version:
- Latest Version
Status:
- Undetected
Operating systems:
Prices:
- 1 Month $10.95 USD
Features:
Float Netvars
- Scale
- offsetX
- offsetY
- loser_xp_mult
- Duration
- DefaultRangeSize
- InitialAngle
- Interval
- MaxCooldown
- MinCooldown
- mark_timer_seconds
- Radius
- HitAddon
- AircraftRadius
- AircraftSpeed
- InterestMultiplier
- SpreadAngle
- SpinRate
- CutOffDistance
- SpeedDecay
- AnimationStartTime
- PlaySpeed
- ShotDelay
- Range
- TargetRange
- CooldownTime
- CooldownTimeMultiplier
- FireDelayTime
- FireDelayTimeMultiplier
- DamageRate
- InitialTimer
- SpeedScale
- PercentageChance
- BloonLifetime
- DiminishingReturnsDur
- DiminishingReturnsMult
- RangeFromTower
- RandomDelay
- AngleOffset
- MinimumRange
- TowerLifetime
- TargetingArc
- InitialTime
- TargetSize
- MoneyMultiplier
- LivesMultiplier
- CollectionRadius
- BonusMultiplierForManualCollection
- MoneyPerRound
- CollectionDelay
- Amount
- GameSpend
- MatchmakingWaitTime
- invite_check_interval
- wait_timer_reset_threshold
- manual_targeting_sync_interval
- empty_region_sync_interval
- BloonSpawnIncomeMul
- BloonSpawnTimeMul
- BloonSpawnGapMul
- CollectableIncomeMul
- BonusIncomeMul
- PriceModifier
- SellPriceModifier
- RoundPriceModifier
- RoundSellPriceModifier
- SpeedModifier
- GiveCashTimer
- GiveCashAmountModifier
- BloonUnlockRoundMultiplier
- CamoCostMod
- RegenCostMod
- PowerCooldownMultiplier
- PowerGlobalCooldown
- DifficultyMOABHealthIncreasePerRound
- DifficultyBloonSpeedIncreasePerRound
- CardTrashLockDurationSecs
- WinMedallionsMod
- WinStreakMedallionsMod
- RewardKeysPerRound
- Money
- MoneyModifier
Integer Netvars
- priority
- ImageIndex
- Order
- DestroyAfterPops
- AnimationWeaponSlotIndex
- Cost
- IncomeChange
- NumBloons
- UnlockRound
- DiscardCost
- SpotlightCount
- Count
- minimum
- final
- DefaultFlightPath
- TaskLimit
- TotalAmmo
- RemainingAmmo
- LoopCount
- RoundDuration
- EnableSlot
- NumPersists
- DiminishingReturnsMax
- PathIndex
- MaxAircraft
- NumLoops
- NInterstitial
- NRewardedPrompts
- NRewardedSeen
- NBoxPrompts
- NCrossPromo
- NSalePrompts
- NOfferwallPrompts
- MatchIDAppend
- CurrentBattleCardDeckNew
- WarChestHeroSpend
- Age
- XpInventory
- XpGames
- XpDeclinedGames
- PushNotePromptCount
- revision
- VetoOpponentsTowersCount
- CostToQuit
- CostToSpy
- CostToSkipMap
- CostToRollLottery
- CostToRerollLottery
- Countdown
- MaxMapSkips
- MaxLotteryRolls
- SelectableTowerCount
- MaximumPowers
- MinCost
- MaxCost
- lobby_disconnect_limit
- OpponentInitialHealth
- InitialRoundDelay
- TargetRound
- TowerLifespan
- ConsumeMostExpensiveTowerRounds
- MaxNumberOfEachTower
- MaxNumberOfTotalTowers
- TowerBoostUpgradeTowerCount
- TowerBoostUpgradePath
- LoseLivesGracePeriod
- LoseLivesTimer
- LoseLivesAmount
- BloonUnlockRoundOffset
- CamoUnlockRound
- RegenUnlockRound
- PowerEnergyCost
- UnlockAllRanksTo
- MaxUpgradePath1
- MaxUpgradePath2
- DifficultyBloonSpeedRound
- DifficultyMOABHealthRound
- DifficultyMOABFullStrengthRound
- CardTrashCost
- SuddenDeathRound
- WinStreakMedallionsMax
- Health
- StartRound
- BloonSendPath
- refresh_time
- gifting_poll_time
- max_upload_retries
- KickControl_MaxPerTimer
- KickControl_MaxPerTimer_Leader
- active_player_precision
- active_player_min
- active_player_min_lower_range
- active_player_min_upper_range
- friend_list_refresh
- xp_ad_inventory_max
- xp_ad_inventory_refresh_count
- xp_ad_declines_before_hide
- xp_ad_show_after_games
- throttle_percentage
- round_started_event_cutoff
- maxNumPromts
- minutesBetweenPrompts
- Round
Bool Netvars
- ShowEventDuration
- showPopup
- overrideCosts
- showTimeBanner
- hideRoom
- OnlyClubMembers
- NoClubMembers
- ShowInQuickMatch
- ShowInPrivateMatch
- ForceShowWinLoss
- ShowTimeUntilAvailable
- IsAircraft
- IsAgent
- NewTower
- PlayAllAnimationsOnFire
- CanSpotForTowers
- CanBePlacedAnywhere
- CanBeOverlapped
- CanBePlacedMultipleTimes
- UseRadiusPlacement
- FireWeaponAndDestroy
- FiresWeaponsInSequence
- SkipFirstFrameWhenFiring
- UseDefaultRangeCircle
- DontResetAnimation
- DrawWeaponsOnTop
- ConfirmLevel4FirstUpgrade
- CanUpgradeInMenu
- StartingCard
- Visible
- PushNoteRegistration
- CanGoUnderground
- RotateToPathDirection
- TerminateAtEndOfPath
- UseBloonStore
- ManuallyFired
- RequiresTargetToFire
- AllowFiringOnlyOnRoundStart
- SpreadCooldownOverRound
- AnimatesTower
- DrawWhenOutOfAmmo
- DisableSlotWhenOutOfAmmo
- CanTargetUnderground
- RotatesToTarget
- ForwardFiring
- ShowRange
- CanSpotFromOtherTowers
- ReloadOnRoundStart
- CanSelfTargetCamo
- FiresOnRoundEnd
- TargetsIndependently
- CanFireWithNoTargetsAndRoundInProgress
- StartsOnCooldown
- OnlyCollidePastCutOff
- TerminateOnTowerRemoved
- LoopAnimation
- CollidesOnlyWithTarget
- ForcePersists
- OnlyFireTerminateTasksOnZeroPersists
- RemoveOnRoundEnd
- GrowsOnRoundEnd
- HasLimitedDuration
- HasRandomOrientation
- HasFixedAngle
- KeepOnScreen
- TerminateOnCutOffEnd
- InformDamageFromParentTask
- UseRangeModifier
- Sort
- CanHitLead
- LinkScaleWithAreaOfEffectRange
- UseDirection
- AppliedToTower
- IgnoreAircraft
- ApplyToTarget
- FollowTarget
- LoopForever
- TerminateWithParent
- ApplyLinearDodge
- IsAircraftUpgrade
- AcquireTarget
- AimAtTarget
- MarkIDForProjectiles
- AimOffsetsAtTarget
- TerminateOnUserTargetChange
- ApplyToUserTower
- ModifyNewlySpawnedTowers
- ModifyMovingTowers
- TargetIsWeaponTaskOrigin
- CanApplyToUserTower
- ReplacesPriorityLevel
- Stackable
- TaskPersistsWithDuration
- CanTargetCamo
- Kill
- ShredsMultipleLayers
- IgnoreImmunity
- ApplyOnSpawn
- ApplyForDuration
- ApplyToNatural
- ApplyToPlayerSent
- TargetAll
- RemoveOnPop
- UseTowerRangeModifier
- UseTargetPath
- EvenlySpace
- ResetToIdle
- ScaleCurvesByDirection
- TerminateOnCompletedRevolution
- Proxied
- RoundRobin
- OnlyTargetPathLocations
- OnlyTargetPlacementLocations
- HasParentTower
- UseParentTowerUpgradeLevel
- SeekNewTarget
- TerminateOnNoTarget
- ActivateCutOffFromSpotter
- Loops
- TargetShouldFaceWeapon
- StartOnTarget
- Bank
- LimitHealth
- AutoCollect
- ClickOnly
- GivesCashWhenExpired
- CopyOpponentsEco
- Enable
- RemovesBloon
- AnimateOnCollection
- UseSocialAvatar
- HasBoughtXPMultiplier
- HasSeenXpMultUpsell
- MusicOn
- SFXOn
- EveryplayOn
- AudioCommentaryOn
- FaceCamCommentaryOn
- ShowAds
- NewDecals
- NewStoreContent
- AttemptedAccountCreation
- RequiresStartingMedallions
- HasSeenChatPackAd
- GuildTOC
- ChatEnabled
- ProcessedWarChest
- HasSeenLinkNag
- HasReceivedLinkNagReward
- DAD
- RegisteredPushNotes
- RecordGame
- CanSpy
- CanSkipMap
- CanChooseMap
- CanRandomiseTowers
- ForceRandomiseTowers
- ForceRandomiseTowersSame
- ForceRandomisePowersSame
- CanRollLottery
- ShouldShowMedallions
- DisablePowers
- ShouldAllowMonkeyFarmer
- ShouldShowOpponentsTowers
- CanVetoOpponentsTowers
- ShouldForceSameLastTower
- UseCustomMapBorder
- HasOpponent
- HasLiveOpponent
- UseTimer
- AllowRematch
- ShowOpponentOnlineStatus
- SendPlayerStatsRequest
- AllowQuitOnWaitToJoin
- WaitOnClientJoin
- AwardLossOnQuit
- AwardWinOnOpponentQuit
- UnlockAllTowers
- AllowEditDeck
- CamoDetect
- LeadPopping
- empty_region_sync_enabled
- BloonSpawnSendToSelf
- CanEarnMoney
- PauseBetweenRounds
- CanSendBloons
- UseCustomInGameHUD
- ReturnToLobbyAfterGame
- AllowPause
- AutoResume
- ApplyAchievementProgress
- CompoundRoundPrice
- CompoundRoundSellPrice
- CanSellAnyTowers
- CanUpgradeTowers
- TowersAutoUpgrade
- TowerBoostIgnoreDefaultBehaviour
- TowerBoostUpgradeTower
- BloonBoostIgnoreDefaultBehaviour
- BloonBoostUpgradeSendBloons
- BloonBoostUpgradeWaveBloons
- DisableRegenBloons
- StartMatchAfterGame
- LoadTutorialScreens
- UseCards
- UseDefaultDeck
- UseCustomDeck
- ForceStartingHand
- ShuffleDeckBeforeDraw
- IsTower
- AffectsChildren
Anti-Cheats:
Mobile Protection and Reports
Screenshots:
Videos: